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Viktor.Rios

Forum Replies Created

Viewing 11 posts - 1 through 11 (of 11 total)
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  • in reply to: Verge3D 2.10 pre-release build 2 available #10869
    Viktor.Rios
    Participant

    So cool! It works! I´m using blender 2.79 and I noticed there’s a panel on the RENDER options that say VERGE 3D SETTINGS.
    There’s an option for use HDR rendering and also another one that marks “outline” for EDGE pixels. Awesome: I tried the HDRI rendering with shadows, working nicely.
    But what´s the “outline -> Edge” do?
    Thanks.

    in reply to: Verge3D 2.10 pre-release build 2 available #10867
    Viktor.Rios
    Participant

    Fantastic! Thank you for the reply.

    in reply to: Verge3D 2.10 pre-release build 2 available #10386
    Viktor.Rios
    Participant

    Wow! How is it that 3ds max has a WORDPRESS installer for Verge3D?
    Or is it a separate installer? I´d like to give verge 3d a spin in a wordpress page I own. I work with Blender only.

    Question: Is the HDRI provided with Verge3D the only one to be used when exporting for web? Can we use our own HDRI maps to be included in the exports? (obviously lowering size and color depth).

    Thanks! Amazing release for Blender 2.8.

    in reply to: Third Verge3D 2.9 pre-release build available! #8932
    Viktor.Rios
    Participant

    .gltf files are able to reproduce all this, correct? What about file size for hdri-lit environments? Thanks for such great update!

    in reply to: Tween camera positions for a 3d object #8634
    Viktor.Rios
    Participant

    I think I need to update my june 2018 download from Verge 3D into the latest modules. I think that’s the reason. Let me try again.

    in reply to: shadeless material #8515
    Viktor.Rios
    Participant

    Shaderless, directly to output material in Blender will result in shadeless material in Verge3D publish?

    in reply to: Antialiasing #8514
    Viktor.Rios
    Participant

    Totally looks like a normals issue.

    in reply to: Tween camera positions for a 3d object #8513
    Viktor.Rios
    Participant

    When I click on any face color of the cube, on the file you sent: What is suppossed to happen? I click and nothing happens, and there´s no status or anything.

    in reply to: Adding Images to Puzzles #5299
    Viktor.Rios
    Participant

    Yes, a tutorial series like you mentioned would be high on my interest. I´ll check out those scenes on Blender meanwhile.

    in reply to: Tween camera positions for a 3d object #5298
    Viktor.Rios
    Participant

    Hi, thank you for your reply. I´m using Verge 3D on Blender. Yes, an example would be very helpful. Cheers.

    in reply to: Adding Images to Puzzles #5091
    Viktor.Rios
    Participant

    @Mikhail Luzyanin you mentioned the teapot in the SDK is created with 3DsMax, is there a chance to get for Blender, please?
    I´m also interested on how to visually design an .html page with embedded .glTF that will do interactions at the push of (buttons).
    Thanks.

Viewing 11 posts - 1 through 11 (of 11 total)