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scalare

Forum Replies Created

Viewing 15 posts - 31 through 45 (of 181 total)
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  • in reply to: set rotation for Blender collections #21205
    scalare
    Customer

    Thank you, Mikhail. We ended up making all the objects children of an empty and rotating the empty instead, to make sure that they all would rotate based on the same pivot.

    in reply to: Need your help with Wikipedia translation! #21130
    scalare
    Customer

    My pleasure. Verge3D is such a wonderful tool, and you guys have been so incredibly supportive, that I’m glad I can help :-)

    The page is live already: https://es.wikipedia.org/wiki/Verge3D

    in reply to: Need your help with Wikipedia translation! #20987
    scalare
    Customer

    Hello Alexander, I can help you with the Spanish version if no one has offered it before (I’ve been out of the forums for a few days)

    Let me know.
    Thanks.

    scalare
    Customer

    Thanks, I’ll try and see how that goes.

    scalare
    Customer

    Not really. I plan to have several small 3D scenes in the same page, say about 250×250 pixels each. And I want them to react to the mouse movement that won’t necessarily hover over the 3D scenes, so we’re not talking about default camera controls here. I want the objects to rotate SLIGHTLY, following the cursor movement, so I guess I need to create some puzzles that will get the mouse location in every frame, and make the objects rotate in a non-linear calculation. But I guess that is not possible because I cannot have more than one visual logic on the same page, and that is what I would need. Am I right?

    scalare
    Customer

    Hi Yuri,

    I’m confused by your answer. Does that mean that we can display different gltf 3d objects on a page, but only one of them will react to the mouse movement, because only one of them can be controlled via puzzles?

    The case is that we need about 4 or 5 different objects on the page, that will change their position responsively, something that we cannot do easily by adjusting the objects positions in a single scene, because we need them to match the positions of some HTML background elements (it is much easier to have each object as a separate GLTF and position them absolutely, matching the background automatic resize for the various responsive breakpoints)

    Can you please clarify?

    in reply to: Dynamic calls to procedures #19658
    scalare
    Customer

    Excellent, thank you!

    in reply to: Dynamic calls to procedures #19650
    scalare
    Customer

    That’s great, Yuri, thank you! How do we have to call them? Any examples? And how do we pass parameters?

    in reply to: App Manager update and Path settings #19582
    scalare
    Customer

    I’d like to second both ideas :bye:

    in reply to: Dynamic calls to procedures #19058
    scalare
    Customer

    Excellent Yuri, thank you! And thank you, jem. Your suggestion gave us an idea that we will test and see if we can make it work with the rest of what we’ve developed.

    in reply to: Dynamic calls to procedures #19012
    scalare
    Customer

    Thank you, Yuri! :)

    in reply to: Dynamic calls to procedures #19005
    scalare
    Customer

    Parameters for the procedures could also be dynamic. So, for example, if a procedure accepts 3 parameters, but another one accepts 5 parameters, we could just pass a list that we setup before the dynamic call.

    in reply to: Dynamic calls to procedures #18999
    scalare
    Customer

    Yes, of course, but if you have aa long list of procedures that could be needed to call, you end up with a very ugly and long if-elseif block, and if you have to add procedures at some point, you also need to edit the if-elseif block. If you could call the desired procedure by just using a variable name, things would be much easier and clean.
    Think of the procedure call puzzle, but where it accepts a text literal, or a variable.

    in reply to: Help with Safari on iPhone and annotations #18898
    scalare
    Customer

    Very interesting! Thank you!

    in reply to: Help with Safari on iPhone and annotations #18850
    scalare
    Customer

    Thanks a lot, Ryan! Unfortunately, I wouldn’t be able to use spray paint on these objects, or even baby powder :negative: I’ll take a look at Metashape!

Viewing 15 posts - 31 through 45 (of 181 total)