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Oops, sorry about that. It seems the zipped file is slightly larger than 4MB. I just uploaded it to our server: http://normalcreatures.com/picked_object/click-drag.zip
I hope this helps. Thanks a lot in advance!
Not necessarily a bug, but certainly something that works differently from earlier versions. I have to admit I’m not sure if this changed from 3.5 on, or it was already present in previous versions. I have been working on projects that did not involve verge3D for a long while (most of past year). I decided with the new year that it was about time to update older projects (locally first, of course) to the latest stable version and after updating I noticed that this functionality had ceased to work, and when looking for related issues I found this post.
Stay tuned, thank you.
I noticed the same thing with 3.5 today (not the actual code in visual_logic.js) but the behavior. We used to have a functioning set of puzzles that used to have the clicked object stored in “picked_object” even if we did not use the “when_clicked” event, and now it does not, making our solution stop from working. We were using this for a configurator and we were monitoring if users clicked on an object to make the e-commerce solution to jump to the step associated with that object. Now that jump is not working after updating/saving the puzzles.
Please help! Thank you.
Excellent, thank you, Yuri!
Oh, that’s nice. I’ll try that. Thank you!
Wow! Very impressive! I got surprised because one of the trains moved through me (I happened to stop the orbit camera just on the tracks), and I was able to see the wagons from the inside as they moved forward2020-06-25 at 1:32 pm in reply to: More than one 3D scene on the same HTML page without iframes #29277
Thank you. Unfortunately, I have confirmed that the visual_logic.js code is running four times, and I haven’t been able to figure out how to avoid that.2020-06-23 at 1:31 pm in reply to: More than one 3D scene on the same HTML page without iframes #29170
yes, I had done that before, but it did not work until I re-created the apps from scratch and pasted the old files on top of the newly created ones. The backup files for the visual logic now go into a different folder structure, so that may also have something to do with this.
Another thing I noticed is that when you work with more than one external folder (as mentioned in another post, I have my applications inside WordPress setups, so I need them work on them by editing the App Manager settings every time), you must be sure to close all your App Manager instances AND any blender instances before starting to work, or you may get 404 error messages when switching from an external app on a folder to another external app in a different folder.
OK, I found something interesting. Not sure if it is a bug, or expected behavior for the App Manager. I used to be able to edit the puzzles and save them without problems before updating Verge3D. However, since I updated to 3.2 pre 2 (and now pre 3), I wasn’t able to save my puzzles without getting that weird error message. My apps were in a different folder than the default Verge3D applications, and even in a different drive on the same computer.
So I decided to start from scratch today. Remove blender and Verge3D, install latest versions for both. And then I removed all my apps from the external folder, and re-created one of them with the App Manager, on the same external folder, and using the exact same name. After that I copied over the files from my original external app. And now I can save the puzzles again.
So, not sure if the App Manager expects you to create the apps with it for it to work correctly, or there was some a file missing on my previous application, but doing it this way brought the old functionality back.
Never mind. I had edited my answer about the Alpha Blend to make it refer to the Shadow mode instead, but you saw my answer before I edited it. I thought you were getting notified about follow-up replies via emails.
I edited the answer after posting but it seems you got the email before I re-posted