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quintagen

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  • in reply to: Is that possible to spawn object? #53824
    quintagen
    Participant

    Thanks, kdv77kdv to share your experiences, I am willing to try using hide and show.

    Using scene loading, the only thing I worry is every time user appends the scene, it will take time to load, UX is not that good.

    I have another question, how did you deal with selecting the duplicated object? I currently facing a problem if I duplicate an object, and I try to use “Picked Object” puzzle to select the second object. Sometimes it will select the first object instead because the component name is the same for duplicated object

    in reply to: Is that possible to spawn object? #53795
    quintagen
    Participant

    Thanks for your reply xeon and kdv77kdv

    I think I will prefer the second way because I will let users choose from 100s of them in the list. Using hide and show might compromise most of the browser, haha

    I did go through the scene loader demo, the only thing I worry about is loading too many of gltf might cause the app too laggy. Did you have any experience with this?

    Regards
    Dexter

Viewing 2 posts - 1 through 2 (of 2 total)