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Mikhail LuzyaninStaff
No special function will work, only material animation will as it done in the Industrial Robot demo.
- This reply was modified 11 months, 1 week ago by Mikhail Luzyanin.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffWhat that “Anim all”? You can use video file instead of frames layout like in Industrial Robot.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffCan you give more information^ what kind of distortion, screenshots, example of HDR map. Better to attach the scene.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffmove them from each other or change far and near clip of a camera on a scene.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffYou can use vertex animation with animated normal map texture. Look at this tutorial, it’s for Blender but you can use the similar method but using 3ds max.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffI know I can do that, but this solution doesn’t create a perfect loop. Also, in other shaders, I would like to use the #frame instead of keyframes, so I’m trying to figure out if it’s possible to use it in Verge.
The problem with keyframes is that they end at some point. And even if the animation is looped, when the keyframes end and the animation is played again, there is a sudden “jump” in the visual effect (when it comes back to the first frame). I try to avoid this “jump”, so the #frame solution seems to be the best. But I guess I need to find another walkaround unless someone knows the answer on how to use “#frame” in Verge.Can you share the blend file? I’ll look what can be done. Unfrotunally w have no plans to support drivers, it would be too complex soluition for such basic tasks like looping animation.
- This reply was modified 11 months, 4 weeks ago by Mikhail Luzyanin.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffYes, it will not work. The problem with alembic that when you import it to 3dsmax it not placed in a scene directly but linked to an abc file and Verege3D just can’t get all information from an abc. Better not to use allembic it will not work.
- This reply was modified 12 months ago by Mikhail Luzyanin.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffUnfortunally, constraints that used in the scene not supported. Look at list of supported constraints.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffAre there any recommended ways (supported) to build clouds?
Look at Snowball Vr demo, object cold FOG.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffPuzzles do not respect names of nodes in 3dsmax. Unfortunally, theres no way to do it
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffThere’s a collision mesh that used as a floor for camera. Where no floor camera will nor walk there, so in fact there’s no collision with walls ant others. Read docs at First-Person camera chapter.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffUnfortunnaly directly controll Color Ramp node, but you can use Mix color with Map Range node that can be controlled via value node.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffUnfortunally, fluids or particles or something like this impossible to covert directly to Verege3D. THe only way to bake or render it to a texture or video and apply on a plane.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffYou can look at Global Illumination, Jewelry Configurator or simple Spinner demo how it made there. You need to look at Change Color puzzles, pay attentioan also as material prepeared in this demos, there’s a special RBG node in materials so the engine can hange the color of this materials.
Co-founder and lead graphics specialist at Soft8Soft.
Mikhail LuzyaninStaffWatch this tutorial series it could help.
Co-founder and lead graphics specialist at Soft8Soft.
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