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palazzo

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  • in reply to: Problem with too many objects? #45065
    palazzo
    Participant

    I tried this of course with collections, but with the same result…I get an error only…”Uncaught TypeError: v3d.BufferGeometryUtils.batchMeshes is not a function”

    in reply to: Problem with too many objects? #45036
    palazzo
    Participant

    Hi -I just tried, but I get an error – please see the attached picture – maybe I use it on the wrong way?

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