We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

menschmueller

Forum Replies Created

Viewing 15 posts - 1 through 15 (of 16 total)
  • Author
    Posts
  • in reply to: Dont see Fit camera to edge #60096
    menschmueller
    Customer

    Hi,
    I parented a cylinder to the camera, and the settings are not there! I have done that before. :unsure:

    Attachments:
    You must be logged in to view attached files.
    in reply to: Verge3D 4.2 for Blender is out! #59478
    menschmueller
    Customer

    Is there an easy way to configure Google Chrome for use with Verge3D and let Safari be the standard browser?

    in reply to: Verge3D 4.2 for Blender is out! #59468
    menschmueller
    Customer

    I have been on HighSierra for long, and that seemed to be ok, as far as I remember. But unfortunately, I had to move on to an newer system(Mojave), which is more of a crap, but some newer versions of more important software isn’t working anymore on HighSierra….

    in reply to: Verge3D 4.2 for Blender is out! #59464
    menschmueller
    Customer

    Hi,
    No change! It´s behaving like before. Verge3d app is completely freezing Safari14 on desktop(Mojave). Trying to change viewport lags behind 10 seconds and shows three stages spaced out in 30 seconds. Spinning wheel of death when trying to access menu of Safari.
    Completely different in Chrome.

    in reply to: Verge3D 4.2 for Blender is out! #59461
    menschmueller
    Customer

    What’s wrong with verge3d 4.2 and Mac?
    I just renewed my licence before Christmas and applications opened in Safari browser 14.1(Mojave), and I couldn’t move camera in scenes. Never noticed such a laggy performance in 3…
    It appeared that Verge3D in Safari(Mac) can’t be used at all. Follow path example updated the train nearly every 2 seconds, the train is just jumping to the new location. On my (very old) iPhone SE all is just more more fluid. It is even working normally in Google Chrome(106.0.5249.119).
    Is it necessary to downgrade to 3…
    Michael

    in reply to: Bug on iOS ? #40022
    menschmueller
    Customer

    Yes, sorry, lines are not visible, on MacBook and iPhone. Only the use-texture(the slight texture)!
    “marquageFDJ” doesn’t do anything on my MacBook and iPhone! :scratch:

    in reply to: Bug on iOS ? #40010
    menschmueller
    Customer

    Hi,
    Do you mean the light black stripes texture on the (white)playground?
    On my iPhone 5(iOS 10.3.3) its the same(but brighter and only slightly visible) than on my MacBook.

    Edit: Texture seemed a little brighter even on my MacBook, than your screenshot, but barely visible on iOS!

    Michael

    in reply to: Dedicated Forum For Custom Plugins & Support #39646
    menschmueller
    Customer

    This is a great suggestion!
    I would even vote for splitting it to a plugin and plugin-development forum, second one for questions and solutions regarding development.

    Thanks

    in reply to: Verge3D 3.6 pre4 available! #38095
    menschmueller
    Customer

    Hi,
    Can’t download verge3d 3.6 pre4, because download page is empty!!! :wacko:
    Thanks for guiding me to European account page, at least was able to download blender-material pack…

    Michael

    in reply to: Verge3D 3.6 pre4 available! #38092
    menschmueller
    Customer

    Hi,
    download seemed to be empty!
    Also my user account is empty(orders and downloads), have bought verge3d and blender material library December last year.

    Michael

    in reply to: Annotations on /off #36228
    menschmueller
    Customer

    Hi, just look at around 7:00 Verge3D for Blender Basics – Part 9 – Annotations
    Michael

    in reply to: Verge3D Anniversary and Black Friday deals #36040
    menschmueller
    Customer

    I had to! Now with the possibility to create own puzzles… :yahoo:

    in reply to: Verge3D Anniversary and Black Friday deals #36024
    menschmueller
    Customer

    Hi,
    Tried to buy Verge3D for Blender in the European Shop, but no luck!
    In the Chekout its always complaining “Billing Phone is not a valid phone number.”
    What to do?

    Thanks Michael

    Edit: 000 seemed to work :yahoo:

    in reply to: We released Verge3D 3.5 for Blender! #36018
    menschmueller
    Customer

    Thanks,
    looking better in Chrome…
    How to achieve that App-Manager launches in Chrome by default?

    in reply to: We released Verge3D 3.5 for Blender! #36012
    menschmueller
    Customer

    Hi,
    Wanted to buy 3.5, but my first tryout with new Verge resulted in a great mess in the puzzle-editor(ArcadeRacing). I’m on Mac, High Sierra, Safari 13.1.2, Blender 2.82. :wacko:

    Attachments:
    You must be logged in to view attached files.
Viewing 15 posts - 1 through 15 (of 16 total)