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matthew

Forum Replies Created

Viewing 14 posts - 1 through 14 (of 14 total)
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  • in reply to: Invoice per license #36266
    matthew
    Customer

    Hello,

    I just made the purchase – how can I get the invoice? Is going to be issued automatically?

    in reply to: Send Data puzzle – how to use? #34769
    matthew
    Customer

    Thank you very much Yuri! That helped a lot ^_^

    in reply to: [Dictionaries] Changing property order #34404
    matthew
    Customer

    Hello, did anyone come up with an idea?

    in reply to: Removing cloned objects from scene – problem/bug #33673
    matthew
    Customer

    Hi Yuri,

    thank you for your reply. Will experiment some more and if I come up with a solution I will try to post it. Thanks for your help.

    in reply to: Removing cloned objects from scene – problem/bug #33615
    matthew
    Customer

    Hi Yuri, I already tried that but my problem is there’s 13 different kinds of objects to stack on top of each other and the problem with that approach would be – what if user decides to remove an object that is in the middle of the tower and the objects don’t move accordingly since they’re not responding to changes in the scene. I already tried that approach, but it failed. Maybe you could help me out with that? Or tell me what’s wrong with the physics engine : )?

    in reply to: Removing cloned objects from scene – problem/bug #33610
    matthew
    Customer

    Update 2: I recreated the problem using regular shapes from Blender (with applied scale of course), results are the same, so it seems that the problem is not related to models, but something is definitely not right. Image with every puzzle used below:

    Konfigurator-bug-3-QS

    in reply to: Removing cloned objects from scene – problem/bug #33606
    matthew
    Customer

    Update: Remove physics body seems to produce similar results – as in removed objects (and their partial geometry) stay on the scene even tough they disappear from the array/list. Please advise as to what should I do? Or maybe it’s the problem with the models?

    Konfigurator-bug-2-QS

    in reply to: Stacking with physics? #33503
    matthew
    Customer

    Hi,

    you can possible employ the technique used in this app:
    https://zjbcool.com/app/tower/tower.html

    Yuri, can I find puzzles for this particular usage? Or maybe you can point me in another direction. Now I need to stack objects on top of each other and I am having difficulties. Any help is much appreciated!

    in reply to: How do I remove objects from scene #33494
    matthew
    Customer

    I figured it out. I looked up console to get the names of cloned objects inside an array and came up with a formula to target last object in the array. Thanks for helping out ; )

    Puzzles-Verge3-D-4

    in reply to: How do I remove objects from scene #33491
    matthew
    Customer

    Ok, so let’s start from the beginning. I need to create/clone an object with each click of first button and insert it in a single list of cloned objects and then remove each item from that list (and thus from the scene) one by one with clicks on second button. So far solutions I came up with don’t produce expected results – what am I doing wrong? I am not a coder so can’t really think like one, so please help out if you can, it would be much appreciated (and I will get a license, I promise :yes: ). Puzzles below.

    Puzzles-Verge3-D-3

    in reply to: How do I remove objects from scene #33489
    matthew
    Customer

    That’s great Yuri, however problem still remains. I need to remove every cloned object at each click of the button. For example – if I create 4 clones I want to be able to delete them all with each click deleting last one object added. Right now I can only delete exactly the last object cloned and rest of them remain on the scene. Puzzles below:

    Puzzles-Verge3-D-2

    How do I target every object in the list of cloned objects – and delete them one by one? I assume the problem is with the cloning puzzle itself. There should be a loop adding an object inside the array/list for each click but I can’t seem to figure it out – pls help ^_^

    in reply to: How do I remove objects from scene #33487
    matthew
    Customer

    For some reason I cannot attach an image. Maybe this will work:

    Puzzles-Verge3-D

    in reply to: How do I remove objects from scene #33484
    matthew
    Customer

    Oh sorry, I hope here it is:

    Puzzles

    in reply to: How do I remove objects from scene #33480
    matthew
    Customer

    Hello,

    I am not proficient in JS and cannot figure out how to remove every clone created besides the last one created (every next one still exists after I click the remove button). Here are my puzzles:

Viewing 14 posts - 1 through 14 (of 14 total)