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Im positive they weren’t open. I rebooted the PC and tried the reinstall again, this time with not issues.
Looking forward to trying the new features. Great job!
Yes, that resolved the issue. Thank you!
- This reply was modified 2 months, 1 week ago by marty.
I updated to version 3.2 pre2 for 3DS Max and now my previous projects are not visible. The projects are still in the verge3d/applications folder but not visible in the launcher. Please help, what should I do?
Thank you for the help. It was a case issue.
Yes, that resolved the problem. Thank you! I did not see this in the documentations.
So then I must control the animation of each bone individually in the puzzles?
I changed puzzle to “on event of” and now it works.
you can use empty description in annotations – then they won’t extend.
Then, you can show a div window with HTML puzzles, upon annotation click.
This is not working for me. Maybe I am not referencing the annotation correctly in the puzzles. See my example puzzle attached and the HTMl that I have in a parent index file.2020-04-13 at 11:56 pm in reply to: Resolved – Annotations Not Working – 3DS MAX v3.0.1 #25722
Ive resolve the issue. This post can be closed or deleted. Apparently, there was some corruption in the 3DS Max file that caused the gltf file some issues. When I created the teapot model, I first hid the default app cube model. Looking at the max file now I can see that it somehow merged the two models together.
Thanks, that helped.
In a future release it might be helpful to add the Object tools from the Maxscript rollout to the Verge3D dropdown.