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marcwxr

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Viewing 3 posts - 1 through 3 (of 3 total)
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  • in reply to: Audio bug on iOS #53432
    marcwxr
    Participant

    Hey Yuri,
    Apologies for the delay.
    Clicking on the red gem starts the audio and pulls the camera towards it.
    Clicking on the central square and Suzanne box will make the user move between the items. This also makes the audio quieter the further away you get from the red gem.

    in reply to: Audio bug on iOS #53372
    marcwxr
    Participant

    We are currently evaluating Verge4 for a potential project. I need to ensure this is possible before committing though.

    Audio Proximity Test

    This was exported before the v401 fix so the AO and shadows are not working.

    in reply to: Verge3D 4.0.1 Maintenance Update #53371
    marcwxr
    Participant

    Thank you :-)

Viewing 3 posts - 1 through 3 (of 3 total)