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madbat

Forum Replies Created

Viewing 11 posts - 1 through 11 (of 11 total)
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  • madbat
    Customer

    Hi,
    This app uses an outdated version of Verge3D 3.9.0 which does not work well in recent Safari. Please update this app to 4.1.1 (or at least 3.9.1 if compatibility should be preserved at all cost).

    I had to bite the bullet and updating to the latest version was a bit of work, but it seems it works now. Sweet!

    And there are a lot of really big textures with dimensions that are not a power of 2… NEVER use such textures! )))

    I know but the reality is different.
    When the customer does not have a budget to fine tune. Then it will be like this ;)

    in reply to: Verge3D 4.1 pre2 available! #55011
    madbat
    Customer

    Working on this bug, hope we find the solution soon!

    Good to hear, hope you solve it soon.

    in reply to: Verge3D 4.1 pre2 available! #54945
    madbat
    Customer

    Is it Mali or Adreno version? See here to find out.

    Alexander Kovelenov. it’s Mali-G77 on my Samsung galaxy s20

    in reply to: Verge3D 4.1 pre2 available! #54941
    madbat
    Customer

    Now I have tested a few different phones and have come to the conclusion that all the Samsung Galaxy I have tested have the bug, even the Galaxy Tab tablets.
    The Huawei I tested also had the bug, the P-30 and P-20. Hope that’s enough to get rid of the bug.

    // Patrik

    Attachments:
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    in reply to: Verge3D 4.1 pre2 available! #54913
    madbat
    Customer

    Good work.
    Mendet has little left to do
    The Ambient Occlusion bug is not fixed.
    It applies to mobile devices, have tested chrome and firefox on a samsung galaxy s20 +5G.
    Every phone I’ve tested on has had this bug.

    Then it would be good if it was possible to get better anti-aliasing over layers like sketchfab has.

    If you can get this working, it’s easily the best product for web 3D

    Keep up the good work you are doing.

    // Patrik

    Attachments:
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    in reply to: Anti-Aliasing with AO #49422
    madbat
    Customer

    Same problem for me too.
    Run version 3.9.0 final.

    in reply to: Ambient occlusion looks strange on mobile devices. #49419
    madbat
    Customer

    Hey how is it going? did you find the error?

    in reply to: Ambient occlusion looks strange on mobile devices. #48717
    madbat
    Customer

    Hello
    I have the latest Version: 3.9.0

    See the blender file and screenshot on Android OS and chrome version.

    Attachments:
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    in reply to: Ambient occlusion looks strange on mobile devices. #48706
    madbat
    Customer

    HEj Yuri Kovelenov @yuri
    Have you seen this?
    Is it a bug or am I doing something wrong?

    in reply to: Set texture limit on export and sneak peek? #48065
    madbat
    Customer

    Hello, do you see this?

    in reply to: How do I remove objects from scene #18545
    madbat
    Customer

    Thanks for quick reply. :good:

Viewing 11 posts - 1 through 11 (of 11 total)