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hasanyluthfi

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Viewing 11 posts - 1 through 11 (of 11 total)
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  • in reply to: Video texture requirement #33322

    sorry, can explain more about “use the standard template with .html file.” part maybe?
    already tried to copy the player folder to verge3d_blender/player, it’s ok on preview but when tried upload it to soft8soft cloud, it won’t open

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    in reply to: Video texture requirement #33132

    this is the application if needed to inspect thanks

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    in reply to: Video texture requirement #33129

    yes, the screen sample was work, but following moreless same as sample puzzle it can’t be, but when i tried to use same vid on screen sample application (the TV one) it’s played
    also try to different project it can’t work so i guess the problem is on my side
    use pointer puzzle also same

    • This reply was modified 3 weeks, 6 days ago by Avatarhasanyluthfi.
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    in reply to: Viewer Limit #32987

    Verge3D Network is hosted on Amazon CloudFront that can handle 10000 requests per second, or 250000 connections simultaneously.

    What an awe number!
    thanks alot for the information, will forward it.

    in reply to: Viewer Limit #32915

    yes, there should not be any problems to handle 1000 visitors at the same time.

    thanks for the confirmation, any estimation of how much maximum it can handle at same time maybe?, so can inform my employer the exact number

    in reply to: Viewer Limit #32903

    Do you mean how many models the user can load and render? This is entirely depending on the Internet connection speed and graphics rendering capabilities of the user computer.

    no, i mean the user need access to verge cloud to load the model and or access the script right?, let’s say we do the application for event with 1000 people will open it at same time. those user must communicating with verge server right? can verge server handle that?, and how much is maximum user verge can handle? (ignoring our side server.)

    in reply to: Viewer Limit #32887

    Hi,
    There is no limits on view count for Verge3D Network. Moreover, you can self-host Verge3D application on your own servers.

    I mean how much verge can handle user accessing to the “server” in 1 time?, let’s say i upload it to the soft8soft CDN.

    in reply to: Viewer Limit #32878

    thanks for the answer; not really sure (because i’m artist side) i’ll forward to my employer.
    1 more question maybe based on my understanding
    so it’s like depends on our side capacity right?, if the model were uploaded on soft8soft CDN; is it still any limitation for how much viewer can access at 1 time?.

    in reply to: Un-clickable annotation #32835

    ah ok, thanks alot it works :good:

    in reply to: Un-clickable annotation #32832

    annotation

    thanks for the answer. so, how to make the annotation ID can be HTML event “target”? trying something like this isn’t working.

    yea i’m also trying that, but when insert the ID use same id as annotation (1) it’s still unclickable.

    in reply to: Un-clickable annotation #32812

    thanks for the answer.
    so, how to make the annotation ID can be HTML event “target”?
    trying something like this isn’t working.

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Viewing 11 posts - 1 through 11 (of 11 total)