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eabrosius

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Viewing 9 posts - 1 through 9 (of 9 total)
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  • in reply to: Pink Material #66214
    eabrosius
    Participant

    Very nice, thank you!

    in reply to: Pink Material #66211
    eabrosius
    Participant
    in reply to: Pink Material #66201
    eabrosius
    Participant

    I don’t see anything notable in the Console…? Also that tread shown on the stairs uses the exact same material in blender as the portion of the cupholder that is pink. How can one show up correctly if I’m missing a texture?

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    eabrosius
    Participant

    This code has worked for years, and in the latest version of Verge it doesn’t, so if I want to update to the latest version I have to go find every instance where I’ve used this approach and fix it. Just wondering why…? Unless I’m understanding something incorrectly.

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    eabrosius
    Participant

    So anyone that uses a loop to search through a list to find a specific item and then breaks out of the loop once they’ve found it now has to make sure to manually go back to every single search function they’ve ever written and save the found item as a new variable in order to continue delivering a functional product to their customers? What on earth triggered the idea to implement this change and what were the pros that could have possibly outweighed the cons in that decision making process?

    in reply to: Puzzles Window Distorted #51419
    eabrosius
    Participant

    Update: started working normally again

    in reply to: Puzzles Not Displaying #39148
    eabrosius
    Participant

    Update: when I load a backup xml file from the puzzles_backup folder, the puzzles display properly. The backup file is 2831 KB, which is only 8 KB smaller than the current version xml file (2839 KB).

    Could it really be the size of the file that is causing this issue?

    Not sure exactly what code I have added, so would prefer to not have to revert back to this old version. Also still concerned that this will happen again once the file size gets too large…

    in reply to: Publish error – ExpiredToken PutObject operation #39124
    eabrosius
    Participant

    Figured it out. Haven’t cleared out my puzzles_backup folder in quite a while :good:

    in reply to: How to Access the ID of a clicked HTML Element #34040
    eabrosius
    Participant

    Thank you! Sorry for the rookie question. Still getting familiar with all of the available puzzle options. Glad you were willing to help!

Viewing 9 posts - 1 through 9 (of 9 total)