We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

doehlma

Forum Replies Created

Viewing 15 posts - 1 through 15 (of 56 total)
  • Author
    Posts
  • in reply to: Picture in Preloder is cutted of ? #31314
    Avatardoehlma
    Licensee

    Hello Yuri,

    I tried and followed the instrcution on Verge3d manual the whole weekend to achieve my result.. BUT I go crazy :wacko:

    Therefore I ask you with all my heart if it is possible for you to send me the relevant CSS File and definition to achieve the result as shown in attachment:

    I´m absolute noob in programming css or html and hope you can finally solve my
    endless problem..

    Attachments:
    You must be logged in to view attached files.
    in reply to: Q; preloader & UI webpage #31281
    Avatardoehlma
    Licensee

    Hello robwu01,

    can you please tell me how and with which program you created your individual

    preloader image & loader bar ?

    Avatardoehlma
    Licensee

    Hello Yuri,

    thanks for the link…

    but the video is older, jerking and very difficult to follow.. also without speech comment to every action …

    Is it possible from your side to refresch and create this instruction up to date ?

    I think also other people in chaat would have this …

    in reply to: Object is not following the Mouse by dragging.. ? #31181
    Avatardoehlma
    Licensee

    I found the problem… indead you had right.. I defined the origin points to all objects individual new.. and it react how it have to react.. with the mouse movement..

    Thanks for the support and hints..

    in reply to: Object is not following the Mouse by dragging.. ? #31166
    Avatardoehlma
    Licensee

    The object is not parented and have no constraint conditions.

    The Deckel is correct reacting on start of dragging but is not following the mouse .. that is my problem .. can this depend on any verge3d camera settings in blender ?

    Avatardoehlma
    Licensee

    Hello Yuri,

    ahh.. ok .. thanks a lot for response and information :good:

    Avatardoehlma
    Licensee

    That is great example Mariano.. thanks a lot..

    in reply to: Hide/Show individual objects ? #31014
    Avatardoehlma
    Licensee

    Ok.. I will try my best to come in the puzzle structure :-)

    thanks for hints

    in reply to: Hide/Show individual objects ? #31003
    Avatardoehlma
    Licensee

    Hi Yuri,

    thanks for quick response…

    I realized it.. but if I after picking .. hide the object.. and in
    meantime pick other object the first one is not able to show again ?

    Is tehrefore a solution.. like any memory on hide button which object
    I hidded and want to show back ?

    Avatardoehlma
    Licensee

    Hello Rob,

    wow.. very detailed description.. many thanks for it.. great

    Thank you once again for your support .. perfect

    Marcus

    Avatardoehlma
    Licensee

    Hello robwu01,

    can you tell me the main steps in blender 2.83.. to create this exploded view
    like in your presentation ?

    Would be great if it is possible for you :-)

    Best regards,
    Marcus

    Avatardoehlma
    Licensee

    Hello,

    I followed your posts and I had some equal problem before some time.. and I got following tip from other user:

    If you have the animation definded complete in timeline, select all parts which animate, then from the menus bake the animation (object/animation/bake action) with the “Visual Keying” option selected. This creates keyframes for the objects position on each frame, which Verge3d can interpret…

    Maybe works also for you

    For my interest is it possible robwu01 that I can get your model because I am very interested in the explode and cut modifications… ???

    Best regards
    Marcus

    in reply to: Dynamic Cut and Slice add-on #30314
    Avatardoehlma
    Licensee
    in reply to: Camera Path in Verge3D ? #27955
    Avatardoehlma
    Licensee

    Hello Al Sande,

    thanks a lot for your detailed explanation… :good:

    Helped me for the next steps..

    Best regards
    Marcus

    in reply to: Camera Path in Verge3D ? #27948
    Avatardoehlma
    Licensee

    Hello GlifTek,

    thank you for your response…

    If you look in my attached file you will see that I adjusted the camera to the path..

    BUT in Verge3D it is not playing this animation???

    Maybe you can takethe tima to check the file and tell me what I´m doing wrong ??

    Best regards,
    Marcus

Viewing 15 posts - 1 through 15 (of 56 total)