Forum Replies Created
- 2020-10-02 at 3:30 pm in reply to: Looking for long term troubleshooting and support help for configurator. #33751
Offer still open
To be clear I’m not trying to animate the rotation of the texture I just used the empty to align the texture how I wanted it. I made a new material not linked to an empty but now it won’t even show the lines you’d see in a brushed material, it just looks like the roughness is at .5
When I enable glTF 2.0 compatibility the brushed texture doesn’t even show. It just looks like I bumped up the roughness.
Here’s what it looks like in the app
I actually solved it. I was duplicating a project and I guess there were some files in the folder that shouldn’t have been there.
There were two polygon heavy models in there that I disabled. All that’s left in the scene is the default cube with a default material and it still only shows black.
It seems like the file upload didn’t work on my last post but you’re referring to the gltf right?
I believe this is the file you’re referring to?
I exported the code from webflow into my project and when I launch my app the color picker works but it still won’t affect my materials. Here is a link to the zipped project file (the puzzles will be incorrect, I was messing around trying different things):
I’m also interested in this. I have a color picker in my webflow project but am currently having issues taking the output hex code and using it to change the material color on my object.
Here’s the link if that helps:
Not sure if this will help but here’s the webflow project:
Still nothing. Am I missing something like an ‘On Event Of’ puzzle?
The picker color value can be obtained by get attr puzzle.
Then you can check ‘CSS color’ in the set color puzzle and use the obtained color value with it.
I tried “myID” in the element slot and had no luck. I tried “Picker” because that’s what I believe it’s named in webflow but no luck either.