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boka5

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Viewing 9 posts - 1 through 9 (of 9 total)
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  • in reply to: Need help about rotation #57383
    boka5
    Participant

    Not sure what you mean by turning off the camera. Do you mean it’s movement/rotation?
    Okay, thank you. I have also one of my own theories.
    Hope one of them will work.

    in reply to: Update problem 3.9.1., objects disappear #52434
    boka5
    Participant

    Thanks for the answer!

    Yea, I did it like that also (without overwriting html,js,media) and it is the same.

    All objects/meshes are loaded into the scene. If I search for one, like window.appGlobal.scene.getObjectByName(“<name>”), it gonna find it (visible is settled to true, so it is not hidden).

    Not sure if I did previously something like rename puzzle or something like that, which could cause problems… But couldn’t find any changes relevant regarding the issue.

    Also, if I add a new object/mesh in the blender it appears normally.
    In between, I also did update Blender to 3.1.2…

    in reply to: Update problem 3.9.1., objects disappear #52343
    boka5
    Participant

    Problem ocurr when i change visual_logic.js

    Otherwords, when I save puzzles and it regenerates visual_logic

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    in reply to: How to disable WASD/Arrow camera movement #51212
    boka5
    Participant

    Cool,
    seems straightforward.
    I just need a new version.

    Thank you, Yuri.

    in reply to: Pivot/Orgin rotation problem #50238
    boka5
    Participant

    It makes sense…

    Not sure if the animation will help me there because I want to have freedom, to position it however I want or maybe I miss some useful animation tool, will check.
    But maybe as Mikhail wrote if I parent it…

    Will try.

    in reply to: Pivot/Orgin rotation problem #50215
    boka5
    Participant

    Hello,

    yea, but I think versions work just fine. I don’t have problems like synchronization in between them.

    It works just the same as if we would just create a new project with the default cube in the center in a blender and then use Sneak Peek to try to rotate it. I will share a few screenshots to show it.
    It is totally the same with my project, just imagine if I would like to move the cube some corner and then rotate it to fit in with the background.

    From the first two screenshots, you can see that cube rotates around itself. But when I move it left and then rotate it with the left click, it rotates around the center of “display”, like doing circles.

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    in reply to: Pivot/Orgin rotation problem #50212
    boka5
    Participant

    Hello,

    I’m using the 3.1.0 Blender version and the 3.9.0 verge3d.
    It is after I extract it, and when I open it in a browser.

    It is probably normal behavior but it makes a problem for me…

    boka5
    Participant

    Solved:

    Basically, I only renamed the puzzle function…

    boka5
    Participant

    – The same model (with the same input parameters) before and after the update.
    – Transparent background can be ignored.

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Viewing 9 posts - 1 through 9 (of 9 total)