Hi,
thank you for your quick reply!
It seems like we found the issue. We are using a proxy server for all web-traffic and it looks like Verge3d is still going around it by creating a direct connection, despite of our settings – which is why the upload is getting blocked by the company system.
Do you know how we could adress this issue? Is there any possibility to set the network settings within Verge3D?
Thank you very much in advance!