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Thank you Kdv, Thank you Alexander,
It worked. I was adding the (./) in the text there and it didn’t get the name right I’m guessing, having just the file name and keeping the file in the root folder of the app works.
Thank you and take care!
With this type of spinners you capture more details than a interactive 3D model, with a interactive 3d model you can only go so far in terms of fidelity.
Photogrammetry would be a answer as well and display that in 3d.
In the end it matters the product that you present.
With what I have, the spinner option would be a viable option in terms of visualizing.
Thank you for the response Xeon,
Yeah I noticed it’s a bit meh … but still, I wanted to make something that can be accessed by both platforms and have the same experience but I guess it can’t be done.
If you change the wood in the 3d scene it keeps it as well while viewing in your space?
Thank you so much for your help, It means a lot!
I just turned that on on all materials.
I did what ant It downloads something, farmer.usdz 321 bytes :))
And for the materials I used the default blender principled shader with a diffuse on it
- This reply was modified 3 months ago by andrei pek.
I converted the Textures to JPG and now from 70mb of textures it went down to ~6mb
I’m aking people left and right to see if it works on IOS … fingers crossed.
Thank you for the help so far.
I will try that, maybe make them 1k or 512 jpg,
I was going for the 2k png because of the details but if the app doesn’t work because of that then I’ll compromise to make it work.2022-02-23 at 11:49 am in reply to: Removing or redirecting the “Info” link button in the AR project sample #49543
Yeah … I found it … I edited it in visual studio.
Works like a charm!
THANK YOU FOR THE HELP!!! Love this software!2022-02-23 at 10:33 am in reply to: Removing or redirecting the “Info” link button in the AR project sample #49539
Hm … lines of code are my enemies :))
(that’s why I like verge 3d so much)
I found the text to modify in the text here, once i refresh the page it goes back to how it was …
I’m a a complete noob at the code part but how do I change it permanently?
Maybe I’m not editing it in the right place?
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