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Atomfreak

Forum Replies Created

Viewing 15 posts - 1 through 15 (of 15 total)
  • Author
    Posts
  • in reply to: Introducing WebGL troubleshooting topic #11077
    Atomfreak
    Customer

    Thanks Yuri :good:

    in reply to: Introducing WebGL troubleshooting topic #11052
    Atomfreak
    Customer

    Just to be certain, the limit of 8 textures on Iphone, is it only 8 textures on the screen or loaded?
    Is it possible to play with a loading system? If for example, I have 3 packs of textures that I can choose. So only 1 is loaded. Would this system allow me to have infinite quantities of textures?

    Also Vincent ask about color material not texture. Are color materials counted as a texture? :wacko:

    in reply to: Click cycle #9999
    Atomfreak
    Customer

    Thank you so much! :yahoo: This example helps me a lot to better understand procedures and logic.

    in reply to: Trigger #8998
    Atomfreak
    Customer

    Yep, Thanks again for the tips.

    in reply to: Link window #8451
    Atomfreak
    Customer

    Okay thanks for the information. What I’m doing right now is that I copy the links on a notepad in order to have the info as needed.
    But the option should be on the app manager page next to the puzzles icons etc.
    Just an idea. ;-)

    in reply to: Clone Object #7948
    Atomfreak
    Customer

    Also I try to download this example source: http://localhost:8668/examples/index.html#webgl_interactive_voxelpainter

    But the download source button direct me to the blender Verge3D page.

    in reply to: Documentation updates #7739
    Atomfreak
    Customer

    :good: Mobile friendly !

    in reply to: Delete an object #7665
    Atomfreak
    Customer

    Thanks again!
    But just out of curiosity, is there a delete function?

    in reply to: Snap to grid #7642
    Atomfreak
    Customer

    Thank you very much Yuri. It helped me a lot.
    Also a big thanks for taking the time to include the .xml! :yahoo:

    in reply to: Annotations look #7608
    Atomfreak
    Customer

    Hi
    Any documentation about annotation? :unsure: Did not see in document section. Because without seeing this post, I could not understand the system like (.v3d-annotation)

    in reply to: Profiling tool #7575
    Atomfreak
    Customer

    Thanks for the tips!

    in reply to: google web designer with verge3D puzzles #7568
    Atomfreak
    Customer

    Yes GWD is different. No JS and CSS folder. Everything is inside the HTML. I found a way to succeed but it took me some time.

    in reply to: Toggle button #7360
    Atomfreak
    Customer

    Thanks.
    Am not sure about this node? see att
    The **** =0

    in reply to: Touch Navigation #7215
    Atomfreak
    Customer

    Great thanks! I Just saw the latest blog post.

    in reply to: Touch Navigation #7148
    Atomfreak
    Customer

    Hi
    For me and lot’s of webGL users, 2 fingers for panning is really natural. 3 fingers is a bit restrictive. Is there a way to choose or change on my side?

Viewing 15 posts - 1 through 15 (of 15 total)