Represents the data source of a texture.
data — the data definition of a texture. Default is null.
The actual data of a texture. The type of this property depends on the texture that uses this instance.
Set this to true to trigger a data upload to the GPU next time the source is used.
UUID of this object instance. This gets automatically assigned, so this shouldn't be edited.
This starts at 0 and counts how many times .needsUpdate is set to true.
关于如何获取此模块的源代码,请查看 本页。