This class can only be used in combination with WebGLRenderer.copyFramebufferToTexture().
See the base Texture class for common properties.
Read-only flag to check if a given object is of type FramebufferTexture.
true by default. This is required so that the data is loaded.
See the base Texture class for common methods.
关于如何获取此模块的源代码,请查看 本页。