Texture

CubeTexture

Creates a cube texture made up of six images.

Example

var loader = new v3d.CubeTextureLoader(); loader.setPath('textures/cube/pisa/'); var textureCube = loader.load([ 'px.png', 'nx.png', 'py.png', 'ny.png', 'pz.png', 'nz.png' ]); var material = new v3d.MeshBasicMaterial({ color: 0xffffff, envMap: textureCube });

Constructor

CubeTexture(images, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy)

CubeTexture is almost equivalent in functionality and usage to Texture. The only differences are that the images are an array of 6 images as opposed to a single image, and the mapping options are v3d.CubeReflectionMapping (default) or v3d.CubeRefractionMapping

Properties

See Texture

Methods

See Texture

Source

For more info on how to obtain the source code of this module see this page.