This class contains the parameters that define linear fog, i.e., that grows linearly denser with the distance.
The color parameter is passed to the Color constructor to set the color property. Color can be a hexadecimal integer or a CSS-style string.
Read-only flag to check if a given object is of type Fog.
Optional name of the object (doesn't need to be unique). Default is an empty string.
Fog color. Example: If set to black, far away objects will be rendered black.
The minimum distance to start applying fog. Objects that are less than 'near' units from the active camera won't be affected by fog.
The maximum distance at which fog stops being calculated and applied. Objects that are more than 'far' units away from the active camera won't be affected by fog.
Returns a new fog instance with the same parameters as this one.
Check out the add fog puzzle to enable the linear fog effect in a visual way.
For more info on how to obtain the source code of this module see this page.