Represents a three-dimensional render target.
width - the width of the render target, in pixels. Default is 1
.
height - the height of the render target, in pixels. Default is 1
.
depth - the depth of the render target. Default is 1
.
Creates a new WebGL3DRenderTarget.
The depth of the render target.
The texture property is overwritten with an instance of Data3DTexture.
For more info on how to obtain the source code of this module see this page.