Object3DLine

LineSegments

A series of lines drawn between pairs of vertices.

This is nearly the same as Line; the only difference is that it is rendered using gl.LINES instead of gl.LINE_STRIP.

Constructor

LineSegments(geometry : Geometry, material : Material)

geometry — Pair(s) of vertices representing each line segment(s).
material — Material for the line. Default is LineBasicMaterial.

If no material is supplied, a randomized line material will be created and assigned to the object.

Properties

See the base Line class for common properties.

.isLineSegments : Boolean

Used to check whether this or derived classes are line segments. Default is true.

You should not change this, as it used internally for optimisation.

Methods

See the base Line class for common methods.

Source

For more info on how to obtain the source code of this module see this page.