Object3DLine

LineSegments

A series of lines drawn between pairs of vertices.

This is nearly the same as Line; the only difference is that it is rendered using gl.LINES instead of gl.LINE_STRIP.

Constructor

LineSegments(geometry : Geometry, material : Material)

geometry — Pair(s) of vertices representing each line segment(s).
material — Material for the line. Default is LineBasicMaterial.

Properties

See the base Line class for common properties.

Methods

See the base Line class for common methods.

Source

For more info on how to obtain the source code of this module see this page.