A continuous line that connects back to the start.

This is nearly the same as Line; the only difference is that it is rendered using gl.LINE_LOOP instead of gl.LINE_STRIP, which draws a straight line to the next vertex, and connects the last vertex back to the first.


LineLoop(geometry : BufferGeometry, material : Material)

geometry — List of vertices representing points on the line loop.
material — Material for the line. Default is LineBasicMaterial.


See the base Line class for common properties.

.isLineLoop : Boolean

Read-only flag to check if a given object is of type LineLoop.


See the base Line class for common methods.


For more info on how to obtain the source code of this module see this page.