Light probes are an alternative way of adding light to a 3D scene. HemisphereLightProbe is the light estimation data of a single hemisphere light in the scene. For more information about light probes, go to LightProbe.
skyColor - (optional) An instance of Color, string representing a color or a number representing a color.
groundColor - (optional) An instance of Color, string representing a color or a number representing a color.
intensity - (optional) Numeric value of the light probe's intensity. Default is 1.
Creates a new HemisphereLightProbe.
See the base LightProbe class for common properties.
Read-only flag to check if a given object is of type HemisphereLightProbe.
See the base LightProbe class for common methods.
For more info on how to obtain the source code of this module see this page.