BufferGeometry

TorusGeometry

A class for generating torus geometries.

Code Example

const geometry = new v3d.TorusGeometry(10, 3, 16, 100); const material = new v3d.MeshBasicMaterial({ color: 0xffff00 }); const torus = new v3d.Mesh(geometry, material); scene.add(torus);

Constructor

TorusGeometry(radius : Float, tube : Float, radialSegments : Integer, tubularSegments : Integer, arc : Float)

radius - Radius of the torus, from the center of the torus to the center of the tube. Default is 1.
tube — Radius of the tube. Default is 0.4.
radialSegments — Default is 12
tubularSegments — Default is 48.
arc — Central angle. Default is Math.PI * 2.

Properties

See the base BufferGeometry class for common properties.

.parameters : Object

An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.

Methods

See the base BufferGeometry class for common methods.

Source

For more info on how to obtain the source code of this module see this page.