BufferGeometry

TorusBufferGeometry

This is the BufferGeometry port of TorusGeometry.

Example

var geometry = new v3d.TorusBufferGeometry(10, 3, 16, 100); var material = new v3d.MeshBasicMaterial({ color: 0xffff00 }); var torus = new v3d.Mesh(geometry, material); scene.add(torus);

Constructor

TorusBufferGeometry(radius : Float, tube : Float, radialSegments : Integer, tubularSegments : Integer, arc : Float)

radius - Radius of the torus, from the center of the torus to the center of the tube. Default is 1.
tube — Radius of the tube. Default is 0.4.
radialSegments — Default is 8
tubularSegments — Default is 6.
arc — Central angle. Default is Math.PI * 2.

Properties

.parameters

An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.

Source

For more info on how to obtain the source code of this module see this page.