A class for generating a tetrahedron geometries.
radius — radius of the tetrahedron. Default is
detail — default is
0. Setting this to a value greater than 0 adds vertices making it no longer a tetrahedron.
Procedural geometry is fun. However, in real life applications this feature is rarely needed. It would be more efficient do design tetrahedrons in the preferred modelling suite and export/load to Verge3D via glTF.
See the base PolyhedronGeometry class for common properties.
An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.
See the base PolyhedronGeometry class for common methods.
For more info on how to obtain the source code of this module see this page.