Generate geometry representing a parametric surface.
var geometry = new v3d.ParametricBufferGeometry(v3d.ParametricGeometries.klein, 25, 25);
var material = new v3d.MeshBasicMaterial({ color: 0x00ff00 });
var klein = new v3d.Mesh(geometry, material);
scene.add(klein);
func — A function that takes in a u and v value each between 0 and 1 and modifies a third Vector3 argument
slices — The count of slices to use for the parametric function
stacks — The count of stacks to use for the parametric function
An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.
For more info on how to obtain the source code of this module see this page.