This can be used as a helper object to view the edges of a geometry.

Code Example

const geometry = new v3d.BoxGeometry(100, 100, 100); const edges = new v3d.EdgesGeometry(geometry); const line = new v3d.LineSegments(edges, new v3d.LineBasicMaterial({ color: 0xffffff })); scene.add(line);


EdgesGeometry(geometry : BufferGeometry, thresholdAngle : Integer)

geometry — any geometry object.
thresholdAngle — an edge is only rendered if the angle (in degrees) between the face normals of the adjoining faces exceeds this value. Default is 1 degree.


See the base BufferGeometry class for common properties.

.parameters : Object

An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.


See the base BufferGeometry class for common methods.


For more info on how to obtain the source code of this module see this page.