BufferGeometryPolyhedronGeometry

DodecahedronGeometry

A class for generating a dodecahedron geometries.

Constructor

DodecahedronGeometry(radius : Float, detail : Integer)

radius — radius of the dodecahedron. Default is 1.
detail — default is 0. Setting this to a value greater than 0 adds vertices making it no longer a dodecahedron.

Procedural geometry is fun. However, in real life applications this feature is rarely needed. It would be more efficient do design dodecahedrons in the preferred modelling suite and export/load to Verge3D via glTF.

Properties

See the base PolyhedronGeometry class for common properties.

.parameters : Object

An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.

Methods

See the base PolyhedronGeometry class for common methods.

Source

For more info on how to obtain the source code of this module see this page.