Developer Reference
x
Programmer's Guide
Programming Basics
Using Node.js and NPM
Integration with React.js/Vue.js
Verge3D Life Cycle
Developer Kit
Server-Side Rendering
WordPress Advanced Guide
Matrix Transformations
Animation System
Drawing Lines
How to Update Things
How to Obtain Sources
Animation
AnimationAction
AnimationClip
AnimationMixer
AnimationObjectGroup
AnimationUtils
KeyframeTrack
PropertyBinding
PropertyMixer
Animation / Tracks
BooleanKeyframeTrack
ColorKeyframeTrack
NumberKeyframeTrack
QuaternionKeyframeTrack
StringKeyframeTrack
VectorKeyframeTrack
Application
App
AppUtils
Audio
Audio
AudioAnalyser
AudioContext
AudioListener
PositionalAudio
Cameras
ArrayCamera
Camera
CubeCamera
OrthographicCamera
PerspectiveCamera
StereoCamera
Constants
Animation
BufferAttributeUsage
Controls
Core
CustomBlendingEquation
Lights
Materials
Renderer
Textures
Constraints
CanvasBreakpointsConstraint
CanvasFitConstraint
ChildOfConstraint
Constraint
CopyLocationConstraint
CopyRotationConstraint
CopyScaleConstraint
CopyTransformsConstraint
DampedTrackConstraint
FixOrthoZoomConstraint
FloorConstraint
LimitDistanceConstraint
LimitLocationConstraint
LimitRotationConstraint
LimitScaleConstraint
LockedTrackConstraint
MotionPathConstraint
TargetConstraint
TrackToConstraint
Controls
KeyListener
OrbitControls
Core
BufferAttribute
BufferGeometry
Clock
Detector
EventDispatcher
GLBufferAttribute
InstancedBufferAttribute
InstancedBufferGeometry
InstancedInterleavedBuffer
InterleavedBuffer
InterleavedBufferAttribute
Layers
Object3D
Raycaster
Uniform
Core / BufferAttributes
BufferAttribute Types
Extras
BufferGeometryUtils
Compat
CSVParser
DataUtils
Earcut
ImageUtils
PMREMGenerator
Preloader
PuzzlesLoader
SceneUtils
ShapeUtils
SimplePreloader
Extras / Core
Curve
CurvePath
Font
Interpolations
Path
Shape
ShapePath
Extras / Curves
ArcCurve
CatmullRomCurve3
CubicBezierCurve
CubicBezierCurve3
EllipseCurve
LineCurve
LineCurve3
QuadraticBezierCurve
QuadraticBezierCurve3
SplineCurve
Extras / Objects
ClippingPlaneObject
LineHTML
MeshLine
MeshLineIndexed
MeshLineMaterial
Geometries
BoxGeometry
CapsuleGeometry
CircleGeometry
ConeGeometry
CylinderGeometry
DodecahedronGeometry
EdgesGeometry
ExtrudeGeometry
IcosahedronGeometry
LatheGeometry
OctahedronGeometry
PlaneGeometry
PolyhedronGeometry
RingGeometry
ShapeGeometry
SphereGeometry
TetrahedronGeometry
TextGeometry
TorusGeometry
TorusKnotGeometry
TubeGeometry
WireframeGeometry
Helpers
ArrowHelper
AxesHelper
BoxHelper
Box3Helper
CameraHelper
DirectionalLightHelper
GridHelper
PolarGridHelper
HemisphereLightHelper
PlaneHelper
PointLightHelper
SkeletonHelper
SpotLightHelper
Lights
AmbientLight
AmbientLightProbe
CubeReflectionProbe
DirectionalLight
HemisphereLight
HemisphereLightProbe
Light
LightProbe
LightProbeGenerator
PlaneReflectionProbe
PointLight
RectAreaLight
SpotLight
Lights / Shadows
LightShadow
PointLightShadow
DirectionalLightShadow
SpotLightShadow
Loaders
AnimationLoader
AudioLoader
BufferGeometryLoader
Cache
CompressedTextureLoader
CubeTextureLoader
DataTextureLoader
FileLoader
FontLoader
ImageBitmapLoader
ImageLoader
GLTFLoader
Loader
LoaderUtils
MaterialLoader
ObjectLoader
TextureLoader
Loaders / Managers
DefaultLoadingManager
LoadingManager
Materials
LineBasicMaterial
LineDashedMaterial
Material
MaterialUtils
MeshBasicMaterial
MeshDepthMaterial
MeshDistanceMaterial
MeshLambertMaterial
MeshMatcapMaterial
MeshNodeMaterial
MeshNormalMaterial
MeshPhongMaterial
MeshPhysicalMaterial
MeshStandardMaterial
MeshToonMaterial
PointsMaterial
RawShaderMaterial
ShaderMaterial
ShadowMaterial
SpriteMaterial
Math
Box2
Box3
Color
Cylindrical
Euler
Frustum
Interpolant
Line3
MathUtils
Matrix3
Matrix4
Plane
Quaternion
Ray
Sphere
Spherical
SphericalHarmonics3
Triangle
Vector2
Vector3
Vector4
Math / Interpolants
CubicInterpolant
DiscreteInterpolant
LinearInterpolant
QuaternionLinearInterpolant
Objects
Annotation
AnnotationControl
Bone
Group
InstancedMesh
Line
LineLoop
LineSegments
LOD
Mesh
Points
Skeleton
SkinnedMesh
Sprite
Renderers
RenderUtils
WebGLMultipleRenderTargets
WebGLRenderer
WebGL1Renderer
WebGLRenderTarget
WebGL3DRenderTarget
WebGLArrayRenderTarget
WebGLCubeRenderTarget
Renderers / Shaders
ShaderChunk
ShaderLib
UniformsLib
UniformsUtils
Renderers / WebXR
WebXRManager
Scenes
Fog
FogExp2
Scene
Textures
CanvasTexture
CompressedTexture
CompressedArrayTexture
CubeTexture
Data3DTexture
DataArrayTexture
DataTexture
DepthTexture
FramebufferTexture
Source
Texture
VideoTexture
Deprecated
JavaScript APIs
Facebook 3D Posts
WebGLRenderer
WebGLProgram
WebGLShader
WebGLState
MeshLineIndexed
A special mesh containing geometry for drawing lines. Intended to use with the
MeshLineMaterial
material. Capable of creating geometry from
BufferGeometry
, for
Geometry
and Array/Float32Array data use
MeshLine
.
Constructor
MeshLineIndexed()
Properties
#
.
geometry
:
BufferGeometry
The line's geometry to pass into the
Mesh
constructor. Created after calling the
fromBufferGeometry
method.
Methods
#
.
fromBufferGeometry
(
geometry
) :
null
Build the line's geometry from the given
BufferGeometry
data.
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