This class is used to convert a series of shapes to an array of Paths, for example an SVG shape to a path (see the example below).
geometry / extrude / shapes2
Creates a new ShapePath. Unlike a Path, no points are passed in as the ShapePath is designed to be generated after creation.
Array of Paths.
The current Path that is being generated.
Color of the shape, by default set to white (0xffffff).
Starts a new Path and calls Path.moveTo(x, y) on that Path. Also points currentPath to that Path.
This creates a line from the currentPath's offset to X and Y and updates the offset to X and Y.
This creates a quadratic curve from the currentPath's offset to x and y with cpX and cpY as control point and updates the currentPath's offset to x and y.
This creates a bezier curve from the currentPath's offset to x and y with cp1X, cp1Y and cp2X, cp2Y as control points and updates the currentPath's offset to x and y.
points - An array of Vector2s
Connects a new SplineCurve onto the currentPath.
isCCW — Changes how solids and holes are generated
Converts the subPaths array into an array of Shapes. By default solid shapes are defined clockwise (CW) and holes are defined counterclockwise (CCW). If isCCW is set to true,
then those are flipped.
For more info on how to obtain the source code of this module see this page.