A constraint which makes the constrained object inherit the target's
position.
Constraints are used to set up various relations between objects by
affecting their position, rotation and scale. Can be used with the
Object3D.constraints property.
The percentage of influence the constraint has on the object. Default is 1.0 (100%).
Inverts the X axis. Default is false.
Inverts the Y axis. Default is false.
Inverts the Z axis. Default is false.
Used to check whether this or derived classes are copy location constraints. Default is true.
The constraint's type. Equals to "CopyLocationConstraint".
When enabled, allows the owner to be translated, relative to its target’s position. Default is false.
Uses the X axis. Default is true.
Uses the Y axis. Default is true.
Uses the Z axis. Default is true.